1 Maya 3D Tutorial Modeling - making metal word efficiency Thu Oct 09, 2014 12:34 am
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We first look at the renderings.
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Create a text, and then use MAYA chamfering tool, specific parameters as shown.
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Adjust the number of segments, you can use the default if less demanding on the line.
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Creating PHOTON material, the parameter settings shown.
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Creating PHOTON material parameters shown.
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Create the following contacts.
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FILE connected to the RGBTOHSV the INRGB.
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Drag RGBTOHSV contacts to RAMP, then select OTHER.
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Open the connection editor.
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Connect again.
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Select RAMP adjust the color.
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RAMP dragged onto LAMBERT.
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Drag again.
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Note: It is dragged by the upper surface of the contact FILE, as is to make the material, but on the COLOR to pale. Select FILE ROTATE FRAME contacts PLACE2DTEXTURE2 adjust the value of 90, choose sphere.
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V to adjust.
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Select the sphere CTRL + A, in RENDER STATS years.
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Open the Render Global Settings.
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Figure final effect.]
We first look at the renderings.
\
Create a text, and then use MAYA chamfering tool, specific parameters as shown.
\
Adjust the number of segments, you can use the default if less demanding on the line.
\
Creating PHOTON material, the parameter settings shown.
\
Creating PHOTON material parameters shown.
\
Create the following contacts.
\
FILE connected to the RGBTOHSV the INRGB.
\
Drag RGBTOHSV contacts to RAMP, then select OTHER.
\
Open the connection editor.
\
Connect again.
\
Select RAMP adjust the color.
\
RAMP dragged onto LAMBERT.
\
Drag again.
\
Note: It is dragged by the upper surface of the contact FILE, as is to make the material, but on the COLOR to pale. Select FILE ROTATE FRAME contacts PLACE2DTEXTURE2 adjust the value of 90, choose sphere.
\
V to adjust.
\
Select the sphere CTRL + A, in RENDER STATS years.
\
Open the Render Global Settings.
\
Figure final effect.]