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1 Maya 3D Tutorial Handle NURBS seams on Thu Oct 09, 2014 4:10 am

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A build a sphere and a circle with a reasonable increase in the number of segments that we have to do is to take the ball and round with pick up
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2 According need to select the ISO cable to the cutting surface
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3
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4. Plus a few little fragments, fragments on the number of required patches docking words will lead to model the deformation
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5 is also coupled to the same number of segments in the face sheet connected to the
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6 Select 2 and patch butt
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7 reconstruction surface, pay attention to the parameters of the surface reconstruction
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8 Select the ISO off the surface in order to facilitate the other side stitching
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9 Continue stitching, reconstruction and disconnect
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10
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11 Continue the above steps
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12. Right now the side seam stitching tool can be used to sew, you can also adjust the points so that the seam as small as possible
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13.
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After adjustment of the surface 14
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Suture tool with global
Note Parameters
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Parameters, is not enough, then you can increase the
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Rendering results]

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