1 Maya 3D Tutorial Production football Thu Oct 09, 2014 4:17 am
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1, to establish the number of 5,3 segment POLY sphere subdivision
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2, select the following points
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3, the top view, adjust the pivot point to the center of the sphere (press the INSERT key to capture the pivot point to the center)
Upon completion of the pivot point mode exit point rotary selector has been shown in Figure
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4, select it in the middle of the line as shown Triangulation
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5, add a chamfer Vertex command to get shown
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6, adjust the parameters width of 0.35
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7, paint selection tool orders were selected surface
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8, in order to distinguish it from a different material to give ~ ~ ~ ~
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9, squeezing face twice ~ ~ ~ ~ ~ ~ ~ ~ narrow face
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10, smooth look smooth value of 2]
1, to establish the number of 5,3 segment POLY sphere subdivision
\
2, select the following points
\
3, the top view, adjust the pivot point to the center of the sphere (press the INSERT key to capture the pivot point to the center)
Upon completion of the pivot point mode exit point rotary selector has been shown in Figure
\
4, select it in the middle of the line as shown Triangulation
\
5, add a chamfer Vertex command to get shown
\
6, adjust the parameters width of 0.35
\
7, paint selection tool orders were selected surface
\
8, in order to distinguish it from a different material to give ~ ~ ~ ~
\
9, squeezing face twice ~ ~ ~ ~ ~ ~ ~ ~ narrow face
\
10, smooth look smooth value of 2]