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1 Rhino Tutorial How to model an ashtray in Rhino?3/4 on Sat Sep 25, 2010 2:14 am

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If you discovered this Rhinoceros 3D tutorial page through a direct link or search engine, please note that you're on page 2 of the tutorial! Please complete the previous page first if you haven't done so.
Revolve the scaled curve again. [You must be registered and logged in to see this image.]
Using grid snap, draw a cylinder (start in front view, on the green axis, a bit higher than the top of the cylinder)[You must be registered and logged in to see this image.]
It looks like that in top view.[You must be registered and logged in to see this image.]
Scale 1D the cylinder as shown. Use grid snap to scale the cylinder from the center so it scales symmetrically.[You must be registered and logged in to see this image.]
It should look like this.[You must be registered and logged in to see this image.]
In the side view, rotate the cylinder approximatly around the top edge of the ashtray. Notice that the cylinder will intersect with the blob in the middle. So undo the rotation for now.[You must be registered and logged in to see this image.]
Move the cylinder a bit to the left, using ortho. [You must be registered and logged in to see this image.]
Now rotate it again.[You must be registered and logged in to see this image.]
Perspective shaded: the cylinder intersects the ashtray.[You must be registered and logged in to see this image.]
Use polar array to create two copies of the cylinder. Use grid snap in top view to determine the center point for the polar array.[You must be registered and logged in to see this image.]
Use boolean difference to cut the cylinders out of the ashtray body.[You must be registered and logged in to see this image.]
Fillet the hard edges with a small radius.[You must be registered and logged in to see this image.]
View from the bottom.[You must be registered and logged in to see this image.]
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