1 Poser Tutorial Custom Control Cages Fri Sep 24, 2010 9:42 am
Admin
Admin
Custom Control Cages Tutorial Objective:- If you only want to manipulate the front of a face and find that loading a full cage slows down Poser too much you can easily customize the control cage to suit. Method 1:- Simply delete any unwanted nodes. Method 2:- 1) Load the desired figure into the scene and File/Import its control cage. The files are stored in RuntimePythonposerScriptsPhilCPoser Tool Boxdata. The naming convention is figureOBJfilename-CAGE.obj To find the figure's object file click on the Poser Tool Box buttons Geometry Tools/Actor statistics. | [You must be registered and logged in to see this image.] |
2) With the cage selected click on the Poser Grouping Tool. 3) Click the New Group button and type in a name for the new group. Any name will do, here I went with the default name of "NewGroup". | [You must be registered and logged in to see this image.] |
4) Use the "+" tool found at the top of the Group Editor panel and click on the polygons that you want to form the custom control cage. 5) When you have selected all the polygons required click on the Create Prop button. 6) When prompted give the new prop a name. Any name it is not important. | [You must be registered and logged in to see this image.] |
7) In Windows Explorer make a copy of the original CAGE.obj file.
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9) Now when you use the Poser Tool Box/Load Control Cage button it will load in your custom cage. In this example the new cage has 55 nodes compared with the original 97. 10) You also have the option to create your own cages in a third party modeling application. The only restrictions are that there is a maximum allowed vertex count of 100 and the file must be saved in OBJ format within the Poser Tool Box/data directory following the naming convention given. Other tips to speed up the Poser scene:-
Back to the Poser Tool Box page. | [You must be registered and logged in to see this image.] |